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Ready to get lost in the story of Eldramoor? Immerse yourself in a mystical world like none other...










Zobu
Blanketed in mushrooms as tall as the sky, Zobu owes the lushness of its landscape to the leylines of water and earth that make their intersection here. Between Zobu’s high cliffs and oversized flora, adventurers traveling through these spore-covered hills may feel as if they’ve shrunk to a miniscule size—and they may wish they had—to avoid the notice of the equally gigantic fauna they encounter. But the Bunfolk, who call the fossilized fungi of the Shroomspires their home, aren’t daunted by such massive foes. Relying on strength in numbers, these diminutive hunters regularly lead great hunts to take down these titanic monsters. But after years of isolation from even their closest neighbors, how will they receive the human adventurers at their doorstep?
Arinod
A land of blistering heat and rolling dunes, Arinod is the homeland of Eldramoor’s closest neighbors, the competitive, vibrant Sauravi. Testing their mettle against one another in martial competitions in the Coliseum, contests of skill, and the trade market, these scattered people do their best to rise to glory and earn the respect of their peers. But not all is peaceful in this land of fire and air. The local Bandit Lords grow bolder by the day, and beasts from the Forgone Lands, a region lost to monsters long ago, continue to encroach on Sauravi settlements. Adventurers who would explore Arinod must be prepared to brave ancient ruins overrun by clever raptors, worm-carved tunnels lined with glittering gems, and an active volcano presided over by a monstrosity known as the Monarch.
Eldramoor
This sprawling, verdant landscape encompasses the town of Eldramoor and the regions surrounding it. The humans of Eldramoor came upon this wild, seemingly abandoned territory years ago, and made their new home in this land of secrets waiting to be uncovered.
Nowadays, Eldramoor’s explorers and academics puzzle over the curious ruins nestled among the nearby rolling hills, and flock to the crystalline willow tree where the leylines of air and earth cross and the air is thick with magic. In this land of new beginnings and endless potential, Eldramoor’s community nurtures the individuality of its citizens and encourages self-discovery. True to their founder Eldranis’s wishes, Eldramoor’s people are constantly working to provide each other with a home away from the turmoil they fled from in Valjordyn.
Glacera
Both stunningly beautiful and unimaginably dangerous, the unforgiving chill of Glacera’s high peaks weeds out all but those with the constitution and cunning to withstand it. Roaming trees known as the Pineguards punish those who take from their forests, while Murkwraiths drain the energy from wayward travelers lost in the snow. Dragons, the ancient protectors of the goatlike Faunir, hold their seat of power here, though in recent times their watchful gaze feels more oppressive than comforting. Their demands for tribute increase constantly, and even legendary Faunir smiths and artisans have masterpieces pried from their workshops, leaving scarcely enough resources for themselves. Pockets of resistance have begun to form, and it is only a matter of time before tensions boil over from beneath their frozen surface.
Torcia
One cannot move through Torcia’s shadowy, mystery-cloaked lands without feeling eyes on the back of their head. Eldranis, Eldramoor’s founder, once sealed a great evil here, but whispers of the magical barrier’s waning have begun to stir. The looming, dilapidated castle at Torcia’s nexus of leylines hangs over the land like a shadow, haunting its twisted landscape and the warped creatures that reside therein. Mystics who dare to set foot in Torcia remark that the ambient magic of the land feels warped, and those brave or foolhardy enough to venture into this land should take these words to heart and proceed with caution. They never know who—or what—could be watching them.